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Commands
mikeprimm edited this page Sep 5, 2011
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31 revisions
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/dynmap hide
: Hides the player from the map. -
/dynmap hide thedude
: Hides the player thedude from the map. -
/dynmap show
: Shows the player on the map again. -
/dynmap show thedude
: Shows the player thedude on the map again.
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/dynmap render
: renders one tile of the map where you are standing. -
/dynmap fullrender
: Attempts to render all maps of the entire world from your location (or from the center of that world, if issued from the server console). -
/dynmap fullrender world
: Attempts to render all maps of the world namedworld
from the center of that world. -
/dynmap fullrender world:surface
: Attempts to render the map namedsurface
for the world namedworld
from the center of that world. -
/dynmap radiusrender radius
: attempts to render at least aradius
block area, centered on your current location. -
/dynmap cancelrender world
: cancels any active fullrender or radiusrender on the given world.
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/dynmap stats
: shows rendering statistics for all maps on all worlds. -
/dynmap stats world
: shows rendering statistics for maps on world world. -
/dynmap resetstats
: resets rendering statistics for all maps on all worlds. -
/dynmap resetstats world
: resets rendering statistics for maps on world world.
These commands are only available if the Markers Component has been enabled (v0.22 or later required).
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/dmarker add <label> icon:<icon>
: adds a new marker at the player's current location, with a given label and optional icon -
/dmarker add id:<id> <label> icon:<icon>
: adds a new marker at the player's current location, with the given ID, the given label and optional icon -
/dmarker movehere <label>
: updates the location of the first marker matching the given label to match the current player's position -
/dmarker movehere id:<id>
: updates the location of the marker with the given ID to match the current player's position -
/dmarker update <label> icon:<newicon> newlabel:<newlabel>
: updates the icon and/or label of the first marker matching the given label -
/dmarker update id:<id> icon:<newicon> newlabel:<newlabel>
: updates the icon and/or label of the marker with the given ID -
/dmarker delete <label>
: deletes the first marker matching the given label -
/dmarker delete id:<id>
: deletes the marker with the given ID -
/dmarker list
: lists the attributes of all the defined markers -
/dmarker icons
: lists the attributes of all the icons defined for use by markers
Permissions-based access control is currently supported, and the following nodes are defined:
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dynmap.render
- allows /dynmap render command -
dynmap.show.self
- allows /dynmap show (on self) -
dynmap.show.others
- allows /dynmap show -
dynmap.hide.self
- allows /dynmap hide (on self) -
dynmap.hide.others
- allows /dynmap hide -
dynmap.fullrender
- allows /dynmap fullrender or /dynmap fullrender -
dynmap.radiusrender
- allows /dynmap radiusrender -
dynmap.cancelrender
- allows /dynmap cancelrender -
dynmap.reload
- allows /dynmap reload -
dynmap.stats
- allows /dynmap stats or /dynmap stats -
dynmap.resetstats
- allows /dynmap resetstats or /dynmap resetstats -
dynmap.marker.add
- allows /dmarker add -
dynmap.marker.movehere
- allows /dmarker movehere -
dynmap.marker.update
- allows /dmarker update -
dynmap.marker.delete
- allows /dmarker delete -
dynmap.marker.list
- allows /dmarker list -
dynmap.marker.icons
- allows /dmarker icons