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I've successfully build and run UVAtlas on Ubuntu22.04. The results are shown below:
The code is quit simple and every option is hardcoded currently. I am considering wrapping it into a pypi package, say pyUVAtlas, for linux users. Any suggestions from the community?
For those interested in building on Linux, I used vcpkg to install all the dependencies. I am wondering if it's possible to use vcpkg to install dependencies when building a PyPI package? Even if it is possible, users would still need to install vcpkg first and then use it to install DirectXMesh, DirectXMath, etc., before finally configuring pyUVAtlas. Is there a more elegant way to streamline this process?
The text was updated successfully, but these errors were encountered:
I noticed that the helper functions related to gutters are missing in the current library, which prevents me from creating a texture atlas with texel filled in the gutter area. Could the developers please kindly add this feature to the library?
I've successfully build and run UVAtlas on Ubuntu22.04. The results are shown below:


The code is quit simple and every option is hardcoded currently. I am considering wrapping it into a pypi package, say pyUVAtlas, for linux users. Any suggestions from the community?
For those interested in building on Linux, I used vcpkg to install all the dependencies. I am wondering if it's possible to use vcpkg to install dependencies when building a PyPI package? Even if it is possible, users would still need to install vcpkg first and then use it to install DirectXMesh, DirectXMath, etc., before finally configuring pyUVAtlas. Is there a more elegant way to streamline this process?
The text was updated successfully, but these errors were encountered: