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This would be an excellent addition! I am currently working on the status feature right now and will take a look at potentially adding this <3 |
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Considering that the game state pauses while no players are online, backing up the world when nobody is there is wasteful.
Additionally you may not be interested in the last N hours/days of backups (where nobody was online), but older backups where changes were actually taking place on the world would still be useful (but may be deleted due to age, or space issues).
Would be awesome to have the backup system check if players are online before running backups.
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