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.idea/.name

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.idea/artifacts/osb_android_client.xml

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.idea/compiler.xml

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.idea/copyright/profiles_settings.xml

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.idea/encodings.xml

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.idea/misc.xml

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.idea/modules.xml

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.idea/scopes/scope_settings.xml

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.idea/uiDesigner.xml

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.idea/vcs.xml

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AndroidManifest.xml

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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.osb_android_client"
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android:versionCode="1"
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android:versionName="1.0">
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<uses-sdk android:minSdkVersion="16"/>
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<application android:label="@string/app_name" android:icon="@drawable/obp_icon" android:debuggable="true">
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<activity android:name="MyActivity"
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android:label="@string/app_name">
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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</application>
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</manifest>

README.md

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Android client for OBP services
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--------------------------------
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NOTE: current version is a sandbox for future development and provides a rudimentary launcher at the moment.

ant.properties

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# This file is used to override default values used by the Ant build system.
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#
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# This file must be checked into Version Control Systems, as it is
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# integral to the build system of your project.
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# This file is only used by the Ant script.
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# You can use this to override default values such as
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# 'source.dir' for the location of your java source folder and
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# 'out.dir' for the location of your output folder.
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# You can also use it define how the release builds are signed by declaring
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# the following properties:
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# 'key.store' for the location of your keystore and
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# 'key.alias' for the name of the key to use.
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# The password will be asked during the build when you use the 'release' target.
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build.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<project name="osb_android_client" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties"/>
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties"/>
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<!-- if sdk.dir was not set from one of the property file, then
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get it from the ANDROID_HOME env var.
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This must be done before we load project.properties since
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the proguard config can use sdk.dir -->
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<property environment="env"/>
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<condition property="sdk.dir" value="${env.ANDROID_HOME}">
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<isset property="env.ANDROID_HOME"/>
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</condition>
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties"/>
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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unless="sdk.dir"
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/>
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<!--
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Import per project custom build rules if present at the root of the project.
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This is the place to put custom intermediary targets such as:
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-pre-build
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-pre-compile
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-post-compile (This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir})
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-post-package
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-post-build
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-pre-clean
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-->
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<import file="custom_rules.xml" optional="true"/>
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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<import file="${sdk.dir}/tools/ant/build.xml"/>
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</project>
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/*___Generated_by_IDEA___*/
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/** Automatically generated file. DO NOT MODIFY */
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package com.example.osb_android_client;
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public final class BuildConfig {
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public final static boolean DEBUG = true;
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}
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/*___Generated_by_IDEA___*/
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package com.example.osb_android_client;
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/* This stub is for using by IDE only. It is NOT the Manifest class actually packed into APK */
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public final class Manifest {
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}
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/*___Generated_by_IDEA___*/
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package com.example.osb_android_client;
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/* This stub is for using by IDE only. It is NOT the R class actually packed into APK */
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public final class R {
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}

local.properties

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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must *NOT* be checked into Version Control Systems,
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# as it contains information specific to your local configuration.
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# location of the SDK. This is only used by Ant
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# For customization when using a Version Control System, please read the
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# header note.
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sdk.dir=/Users/rjaremczak/Developer/adt-bundle-mac-x86_64-20130729/sdk

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