I have two issues with the display of single dots in vector games like Asteroids or Battle Zone on a fresh install of MAME on Arch Linux (I’m new to MAME).
- With "-video opengl” (the default) single dots (missiles, radar objects etc.) are completely invisible. I need to switch to "-video soft” to make them appear.
- However, if I try to enlarge them with e.g. "-beam_dot_size n”, they are only scaled up vertically, so they turn into vertical bars of height n and width 1.
To reproduce 2.:
$ mame asteroid -beam_width_min 1.5 -beam_width_max 1.5 -beam_dot_size 8 -flicker 0.1 -contrast 1.2 -gamma 1.2 -video soft
Wait until the UFO begins to fire/explodes.
Details of my box: mame-git 0.225.r401.gf21bb19990e-1, Intel HD Graphics 530 (i915), X.Org 1.20.9, OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.2.1