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I promised some people I'd write these up so they can be addressed. This stems mostly from a recent comp.emulators.apple2 thread "MAME 0.222 Apple II highlights".
Some of this may be covered in the latest docs, but I wanted in particular to cover all of Andy McFadden's pain points because he wanted to use MAME, and did, but had a lot of trial and error.
- How to set up ROMs needs to make it clear that you should leave them zipped or 7zipped.
- The fuzzy matching for set names needs to be documented as an option to find games.
- The default keys documentation (https://docs.mamedev.org/usingmame/defaultkeys.html) lists keys for navigating MAME's user interface, but crucially, doesn't mention the default keys for actually playing games (1 for start, 5 for coin, and so on).
- There's some useful user-written debugger documentation here that we might want to incorporate: https://6502disassembly.com/mame-dbg.html
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