Since the BGFX is the most updated and faster backend of MAME, I think it needs to update the xbr filters on it.
After MAME 0.192, the existing custom shaders for MAME stopped working, because a change in the BFGX backend. But I think is time to include it by default in the MAME builds.
Here´s a comparison between the xbr 3lvl included in MAME and a custom 6xbrz shader, you can see a huge difference in the letters, numbers, and all the edges:
xbrz lvl3:

6brxz:
