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Vuklan/GLES issues for most Konami GX titles #10815

@future-figs

Description

@future-figs

MAME version

0.251 8df400b

System information

Fedora 36, x86-64, 16GB RAM, RTX 2080Ti, nvidia proprietary driver 525.60.11

Built with all symbols for debug purposes: make VERBOSE=1 REGENIE=1 SYMBOLS=1 SYMLEVEL=3 OPTIMIZE=0 SOURCES=src/mame/konami/konamigx.cpp,src/mame/sony/taitogn.cpp -j16

But issue also presents with a standard build, i.e. make -j16. Issue observed in GroovyMAME 0.251 as well.

INI configuration details

#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
homepath                  .
rompath                   roms
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   .;ini
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair
pluginspath               plugins
languagepath              language
swpath                    software

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments
share_directory           share

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
rewind                    0
rewind_capacity           100
playback                  
record                    
exit_after_playback       0
mngwrite                  
aviwrite                  
wavwrite                  
snapname                  %g/%i
snapsize                  auto
snapview                  auto
snapbilinear              1
statename                 %g
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0
lowlatency                0

#
# CORE RENDER OPTIONS
#
keepaspect                1
unevenstretch             1
unevenstretchx            0
unevenstretchy            0
autostretchxy             0
intoverscan               0
intscalex                 0
intscaley                 0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
fallback_artwork          
override_artwork          

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
beam_width_min            1.0
beam_width_max            1.0
beam_dot_size             1.0
beam_intensity_weight     0
flicker                   0

#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0
compressor                1
speaker_report            0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
verbose                   0
log                       0
oslog                     0
debug                     0
update_in_pause           0
debugscript               
debuglog                  0

#
# CORE COMM OPTIONS
#
comm_localhost            0.0.0.0
comm_localport            15112
comm_remotehost           127.0.0.1
comm_remoteport           15112
comm_framesync            0

#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                      
cheat                     0
skip_gameinfo             0
uifont                    default
ui                        cabinet
ramsize                   
confirm_quit              0
ui_mouse                  1
language                  
nvram_save                1

#
# SCRIPTING OPTIONS
#
autoboot_command          
autoboot_delay            0
autoboot_script           
console                   0
plugins                   1
plugin                    
noplugin                  

#
# HTTP SERVER OPTIONS
#
http                      0
http_port                 8080
http_root                 web

#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey                 auto

#
# OSD FONT OPTIONS
#
uifontprovider            auto

#
# OSD OUTPUT OPTIONS
#
output                    auto

#
# OSD INPUT OPTIONS
#
keyboardprovider          auto
mouseprovider             auto
lightgunprovider          auto
joystickprovider          auto

#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
debugger_port             23946
debugger_font             auto
debugger_font_size        0
watchdog                  0

#
# OSD PERFORMANCE OPTIONS
#
numprocessors             auto
bench                     0

#
# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
waitvsync                 0
syncrefresh               0
monitorprovider           auto

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2

#
# PORTAUDIO OPTIONS
#
pa_api                    none
pa_device                 none
pa_latency                0

#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path                 bgfx
bgfx_backend              auto
bgfx_debug                0
bgfx_screen_chains        default
bgfx_shadow_mask          slot-mask.png
bgfx_lut                  lut-default.png
bgfx_avi_name             auto

#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps               0

#
# SDL VIDEO OPTIONS
#
centerh                   1
centerv                   1
scalemode                 none

#
# SDL FULL SCREEN OPTIONS
#
useallheads               0
attach_window             

#
# SDL KEYBOARD MAPPING
#
keymap                    0
keymap_file               keymap.dat

#
# SDL JOYSTICK MAPPING
#
sixaxis                   0

#
# SDL LIGHTGUN MAPPING
#
lightgun_index1           auto
lightgun_index2           auto
lightgun_index3           auto
lightgun_index4           auto
lightgun_index5           auto
lightgun_index6           auto
lightgun_index7           auto
lightgun_index8           auto

#
# SDL LOW-LEVEL DRIVER OPTIONS
#
videodriver               auto
renderdriver              auto
audiodriver               auto
gl_lib                    auto

#
# FRONTEND COMMAND OPTIONS
#
dtd                       1

Emulated system/software

crzcross daiskiss le2 salmndr2 sexyparo soccerss tbyahhoo tkmmpzdm vsnetscr

Incorrect behaviour

The default video backend settings work fine for all systems I've tried, except the Konami GX system. After the "imperfect emulation" warning, there is a black screen for a couple seconds followed by a segfault on about half of the software titles.

More than half the software titles for the Konami GX system do not work. After the "imperfect emulation" popup, there is a black screen for a couple seconds followed by a segfault on about half of the software titles.

Affected:

  • crzcross
  • daiskiss
  • le2
  • salmndr2
  • sexyparo
  • soccerss
  • tbyahhoo
  • tkmmpzdm
  • vsnetscr

Not affected:

  • dragoona
  • opengolf
  • racinfrc
  • rungun2
  • rushhero
  • winspike

The following video backend settings reproduce this issue on my machine:

  • -video bgfx -bgfx_backend vulkan
  • -video bgfx -bgfx_backend gles
  • (No flags—just auto in mame.ini for both settings)

And the following settings resolve the issue:

  • -video none
  • -video soft
  • -video accel
  • -video opengl
  • -video bgfx -bgfx_backend opengl

I haven't seen issues like this outside of the konamigx system.

Expected behaviour

Segfaults should not occur. Vulkan and GLES should work normally, given that they are supported on my machine.

Steps to reproduce

Fresh install of MAME from git. mame.ini is completely default from ./mame -createconfig, except for the removal of $HOME/.mame/ from inipath.

Either load software from commandline or select from UI.

Additional details

Backtraces:

$ gdb mame
(gdb) run sexyparo -video bgfx -bgfx_backend gles
Starting program: /home/lorenzo/src/mame/mame sexyparo -video bgfx -bgfx_backend gles

This GDB supports auto-downloading debuginfo from the following URLs:
https://debuginfod.fedoraproject.org/ 
Enable debuginfod for this session? (y or [n]) y
Debuginfod has been enabled.
To make this setting permanent, add 'set debuginfod enabled on' to .gdbinit.
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib64/libthread_db.so.1".
[New Thread 0x7fffe16a1640 (LWP 200807)]
[New Thread 0x7fffcfdff640 (LWP 200808)]
[New Thread 0x7fffcf5fe640 (LWP 200809)]
[New Thread 0x7fffcedfd640 (LWP 200810)]
[New Thread 0x7fffce3fc640 (LWP 200811)]
[New Thread 0x7fffcc2bb640 (LWP 200812)]
[New Thread 0x7fffbe7fa640 (LWP 200813)]
[New Thread 0x7fffbdff9640 (LWP 200832)]
[Thread 0x7fffbdff9640 (LWP 200832) exited]

Thread 2 "mame" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffe16a1640 (LWP 200807)]
0x00007fffd3255834 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
(gdb) bt
#0  0x00007fffd3255834 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
#1  0x00007fffd3224d23 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
#2  0x000000000285f847 in bgfx::vk::BufferVK::update (this=0x7fffe0c98498, _commandBuffer=0x7fffdc33ab50, _offset=0, _size=864, 
    _data=0x7fffbf3fe040, _discard=false) at ../../../../../3rdparty/bgfx/src/renderer_vk.cpp:4726
#3  0x0000000002868820 in bgfx::vk::RendererContextVK::submit (this=0x7fffe0c77010, _render=0x7fffe26b2440, _clearQuad=..., 
    _textVideoMemBlitter=...) at ../../../../../3rdparty/bgfx/src/renderer_vk.cpp:8122
#4  0x00000000027e66da in bgfx::Context::renderFrame (this=0x7fffe26b2040, _msecs=5000) at ../../../../../3rdparty/bgfx/src/bgfx.cpp:2455
#5  0x00000000027e4a08 in bgfx::renderFrame (_msecs=-1) at ../../../../../3rdparty/bgfx/src/bgfx.cpp:1489
#6  0x00000000027f83c7 in bgfx::Context::renderThread () at ../../../../../3rdparty/bgfx/src/bgfx_p.h:3148
#7  0x000000000293963f in bx::Thread::entry (this=0x7fffe26b2240) at ../../../../../3rdparty/bx/src/thread.cpp:328
#8  0x0000000002939294 in bx::ThreadInternal::threadFunc (_arg=0x7fffe26b2240) at ../../../../../3rdparty/bx/src/thread.cpp:95
#9  0x00007ffff5e8cded in start_thread (arg=<optimized out>) at pthread_create.c:442
#10 0x00007ffff5f12370 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
$ gdb mame
(gdb) run sexyparo -video bgfx -bgfx_backend vulkan
Starting program: /home/lorenzo/src/mame/mame sexyparo -video bgfx -bgfx_backend vulkan

This GDB supports auto-downloading debuginfo from the following URLs:
https://debuginfod.fedoraproject.org/ 
Enable debuginfod for this session? (y or [n]) y
Debuginfod has been enabled.
To make this setting permanent, add 'set debuginfod enabled on' to .gdbinit.
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib64/libthread_db.so.1".
[New Thread 0x7fffe16a1640 (LWP 202299)]
[New Thread 0x7fffcfdff640 (LWP 202313)]
[New Thread 0x7fffcf5fe640 (LWP 202314)]
[New Thread 0x7fffcedfd640 (LWP 202315)]
[New Thread 0x7fffce3fc640 (LWP 202316)]
[New Thread 0x7fffcc2bb640 (LWP 202317)]
[New Thread 0x7fffbe7fa640 (LWP 202318)]
[New Thread 0x7fffbdff9640 (LWP 202323)]
[Thread 0x7fffbdff9640 (LWP 202323) exited]

Thread 2 "mame" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffe16a1640 (LWP 202299)]
0x00007fffd3255834 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
(gdb) bt
#0  0x00007fffd3255834 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
#1  0x00007fffd3224d23 in ?? () from /lib64/libnvidia-glcore.so.525.60.11
#2  0x000000000285f847 in bgfx::vk::BufferVK::update (this=0x7fffe0c98478, _commandBuffer=0x7fffdc3390c0, _offset=0, _size=864, 
    _data=0x7fffbf9ff040, _discard=false) at ../../../../../3rdparty/bgfx/src/renderer_vk.cpp:4726
#3  0x0000000002868820 in bgfx::vk::RendererContextVK::submit (this=0x7fffe0c77010, _render=0x7fffe3f92b00, _clearQuad=..., 
    _textVideoMemBlitter=...) at ../../../../../3rdparty/bgfx/src/renderer_vk.cpp:8122
#4  0x00000000027e66da in bgfx::Context::renderFrame (this=0x7fffe26b2040, _msecs=5000) at ../../../../../3rdparty/bgfx/src/bgfx.cpp:2455
#5  0x00000000027e4a08 in bgfx::renderFrame (_msecs=-1) at ../../../../../3rdparty/bgfx/src/bgfx.cpp:1489
#6  0x00000000027f83c7 in bgfx::Context::renderThread () at ../../../../../3rdparty/bgfx/src/bgfx_p.h:3148
#7  0x000000000293963f in bx::Thread::entry (this=0x7fffe26b2240) at ../../../../../3rdparty/bx/src/thread.cpp:328
#8  0x0000000002939294 in bx::ThreadInternal::threadFunc (_arg=0x7fffe26b2240) at ../../../../../3rdparty/bx/src/thread.cpp:95
#9  0x00007ffff5e8cded in start_thread (arg=<optimized out>) at pthread_create.c:442
#10 0x00007ffff5f12370 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81

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