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We were observing issues with videoViews stopping rendering when entered background for at least 15 seconds and returning. Camera was on and delivering to server, although the preview was not working.
All VideoViews stops rendering, both local and remote, although the stream is received/published
🔷 EDIT:
We are rendering in SampleBuffer mode, not Metal one
We picked up SampleBuffer, because the camera looks very pixelated on small views.
If we switch to Metal, background does not freeze, but the previews are having really bad quality
The text was updated successfully, but these errors were encountered:
We were observing issues with videoViews stopping rendering when entered background for at least 15 seconds and returning. Camera was on and delivering to server, although the preview was not working.
All VideoViews stops rendering, both local and remote, although the stream is received/published
So we started observing AppState like that:
This sometimes ends up in UI Freeze which leads to a crash. When we pause the debugger it points to:
Should we observe app state?
🔷 EDIT:
We are rendering in SampleBuffer mode, not Metal one
We picked up SampleBuffer, because the camera looks very pixelated on small views.
If we switch to Metal, background does not freeze, but the previews are having really bad quality
The text was updated successfully, but these errors were encountered: