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Video Call Crash #608
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Crash Video RPReplay_Final1740565622.MP4 |
I think the Metal renderer doesn't like what you are publishing. May I know:
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I didn't set any video related parameters, everything is default. After I set renderMode =.sampleBuffer, it did not crash, but the size of the video was compressed (originally rectangular, now it is square), what is going on? What does changing renderMode =.sampleBuffer change?
func room(_ room: Room, participant: RemoteParticipant, didSubscribeTrack publication: RemoteTrackPublication) { func update(track: VideoTrack?) { |
Is Metal debugging off in your Xcode scheme settings? |
When the second person joins the room, the first person crash.
What causes this? How do I solve this problem?
And VideoView shows some debug messages, how to remove it?
iOS 17.2.1
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