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Certain screen transitions cause some sound stuttering that doesn't happen in stand alone. Here's an example in Link's Awakening:
La.Sameboy.Test-1.mp4
Very noticeable on going from the Nintendo BIOS screen to opening cutscene, then again to the title screen.
This issue was originally fixed with 431f1f8 but popped up again in the last year or so. @LIJI32 thinks it's related to how the core handles extra frames in LCD on/off scenarios.
I reopenned the original issue report upstream, but people have asked to open an issue here as well to try to get more libretro experienced eyes on it. The original issue (with more info in comments) is here: LIJI32#161
Certain screen transitions cause some sound stuttering that doesn't happen in stand alone. Here's an example in Link's Awakening:
La.Sameboy.Test-1.mp4
Very noticeable on going from the Nintendo BIOS screen to opening cutscene, then again to the title screen.
This issue was originally fixed with 431f1f8 but popped up again in the last year or so. @LIJI32 thinks it's related to how the core handles extra frames in LCD on/off scenarios.
I reopenned the original issue report upstream, but people have asked to open an issue here as well to try to get more libretro experienced eyes on it. The original issue (with more info in comments) is here: LIJI32#161