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Apollo car does not move #1205
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looks like there is no planed trajectory. you may use cyber_monitor to check the planning module's output. |
from the spawning point, seems that you're using the old version of the Borregas Ave map. You could download the latest map here remember to update the map files in apollo's folder as well. use for the ego to move, it needs to have the perception module working or taking ground truth perception from the simulator. from the first pic in the last reply, perception is not working properly. |
can it be due to using RTX 2080 ti? |
Thank you the reply, I will download and use the latest map, the same setup was working yesterday. I didnt installed or changed anything |
not sure about the GPU. you could try manually running the perception module and see if it crashes or not. |
can you please guide me how can I run the perception module? if their is any docs available please provide me the link |
you could try |
following is the output I get from running this command [cyber_launch_14379] INFO Launch file [/apollo/modules/perception/production/launch/perception.launch] Some times the car starts driving autonomously, sometimes it stays still |
@FitashUlHaq 2080 is fine with 6.0. Perception is bugged on apollo side at the moment. We are working to find out what the issue is. |
Any update on this? I'm also facing the same error. Can't make the vehicle move despite I've enabled all modules and also have seen traffic in cyber_monitor. |
@mengen100 please follow here for updates ApolloAuto/apollo#12916 |
@marcusvinicius178 I had tried to enable perception module Apollo 5.0/5.5/6.0, was only able to partially enable it in Apollo 5 with GPU GTX 1070. Before that, I was using GTX 3070 which seems not supported by Apollo. From my experience, in order to run autonomous driving successfully, you need to meet 2 requirements:
If any of them is not met, then the vehicle will not move. If your perception module is also not fully working for some reason like me, there is a way to bypass it, which is provided by LGSVL, called Modular testing. It provides ground truth data of what the perception module outputs, as if the perception module is running. By this way, you do not need to enable perception module, but the perception module is running. For the localization module, since there are 2 methods provided by Apollo, namely RTK and MSF, I'm not sure which one you're using but by default it's RTK. MSF is trickier and I never got it successfully running (Could be due to GPU compatibility too). But for your case, as I noticed in your screenshot, on the top right corner your map selected is "San Francisco" but in LGSVL you're running "Borregas Ave", probably that's why in dreamview can't localize. And For LGSVL and LG SVL simulators I thought they are the same thing, aren't they? HAHA I'm not entirely sure.. |
In your screen shot it appears that you did not set the Dreamview vehicle, setup, or map menus as described in the docs (and included screen shot) though your screen shot appears to be showing Apollo 6.0 rather than 5.0: Specifically this:
"LGSVL Simulator" was the name of the simulator through last summer's release version 2020.06. The simulator was renamed as "SVL Simulator" with the 2021.1 release earlier this year.
Not exactly. The Apollo stack integration comes through the dreamview library that was added to PythonAPI. It wasn't included in 2020.06 but you can find it in the
LGSVL Simulator 2020.06 works with Python API and can even control Apollo 5.0 using the dreamview library with the
Perception should work fine in Apollo 5.0 (but may not work on the same GPU/CPU as the simulator as perception and simulator both use a lot of GPU memory. Check Apollo 6.0 perception hasn't worked for a while which is why we documented Modular Testing to allow the simulator to publish ground truth data using the same topic where Apollo looks for output from the perception module. |
Technically the perception module is not running but the answers are being provided by the ground truth data from the simulator.
Good explanation -- the default is actually MSF unless you choose
As noted above: "LGSVL Simulator" was the name of the simulator through last summer's release version 2020.06. The simulator was renamed as "SVL Simulator" with the 2021.1 release earlier this year. |
Hi @lemketron and @mengen100 Thanks very much for the response!
I am happy that the car was able to move. But I still miss an evasive maneuver or as in Autoware.AI is said the Motion Planning strategy. Apollo detected the static obstacle and stopped infinitely! As you can see https://youtu.be/sQI9B8kVkW8 Thanks |
Hi,
I have configured apollo 6.0 with lgsvl, all the other items are working but the control command is not working I have attached an image.

any work around for this?
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