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It is a good practice to have its unique ID for most of the things, including cards.
If any mods show the same ID with your mod, their loc will be conflict and get overwrited.
e.g.
The card "Double Spark" have the ID "DoubleSpark", if another mod has the same ID, they will have conflict.
In some mods (like Slimebound), they name the ID like "Slimebound:LevelUp" for the card "Level Up".
The text was updated successfully, but these errors were encountered:
Hmmm...That makes sence,thank you for the advice!
Time to add something onto the to-do list.(Changing the IDs of cards seems like a pain in the neck to a lazy worm like me though.XD)
It is a good practice to have its unique ID for most of the things, including cards.
If any mods show the same ID with your mod, their loc will be conflict and get overwrited.
e.g.
The card "Double Spark" have the ID "DoubleSpark", if another mod has the same ID, they will have conflict.
In some mods (like Slimebound), they name the ID like "Slimebound:LevelUp" for the card "Level Up".
The text was updated successfully, but these errors were encountered: