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feat: DefEq in Hint #45

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joneugster opened this issue Mar 7, 2023 · 0 comments
Open

feat: DefEq in Hint #45

joneugster opened this issue Mar 7, 2023 · 0 comments
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enhancement New feature or request fixed on dev Will be part of the next update priority-medium should be addressed within the next months server Concerning the lean gameserver

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@joneugster
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joneugster commented Mar 7, 2023

The current Hint matches expressions exactly, which allows for detailed instructions about unfold or change.
However, it would be handy to have an option Hint (defeq := true) "some text" to relax this, so that a hint is shown even if the goal is only defEq to the Hint's goal.

Also think about defeq in the assumptions. Currently hints might not be shown if the user unfolds a definition more/less than the sample solution did, for example in the level about Function.Bijective.

@joneugster joneugster added the question Further information is requested label Mar 7, 2023
@joneugster joneugster changed the title feat: DefEq in Hints feat: DefEq in Hint Mar 31, 2023
@joneugster joneugster added enhancement New feature or request server Concerning the lean gameserver priority-medium should be addressed within the next months labels Mar 31, 2023
@joneugster joneugster removed the question Further information is requested label Apr 28, 2023
joneugster added a commit that referenced this issue Jun 6, 2024
joneugster added a commit that referenced this issue Jun 6, 2024
@joneugster joneugster added the fixed on dev Will be part of the next update label Jun 11, 2024
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enhancement New feature or request fixed on dev Will be part of the next update priority-medium should be addressed within the next months server Concerning the lean gameserver
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