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AgentSkillPatch

Properties

Name Type Description Notes
Name Pointer to string [optional]
Description Pointer to string [optional]
Markdown Pointer to string The verbatim SKILL.md content of the agent skill [optional]
MaintainerId Pointer to string [optional]
MaintainerTeamKey Pointer to string [optional]
Tags Pointer to []string [optional]

Methods

NewAgentSkillPatch

func NewAgentSkillPatch() *AgentSkillPatch

NewAgentSkillPatch instantiates a new AgentSkillPatch object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAgentSkillPatchWithDefaults

func NewAgentSkillPatchWithDefaults() *AgentSkillPatch

NewAgentSkillPatchWithDefaults instantiates a new AgentSkillPatch object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *AgentSkillPatch) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *AgentSkillPatch) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *AgentSkillPatch) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *AgentSkillPatch) HasName() bool

HasName returns a boolean if a field has been set.

GetDescription

func (o *AgentSkillPatch) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *AgentSkillPatch) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *AgentSkillPatch) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *AgentSkillPatch) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetMarkdown

func (o *AgentSkillPatch) GetMarkdown() string

GetMarkdown returns the Markdown field if non-nil, zero value otherwise.

GetMarkdownOk

func (o *AgentSkillPatch) GetMarkdownOk() (*string, bool)

GetMarkdownOk returns a tuple with the Markdown field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMarkdown

func (o *AgentSkillPatch) SetMarkdown(v string)

SetMarkdown sets Markdown field to given value.

HasMarkdown

func (o *AgentSkillPatch) HasMarkdown() bool

HasMarkdown returns a boolean if a field has been set.

GetMaintainerId

func (o *AgentSkillPatch) GetMaintainerId() string

GetMaintainerId returns the MaintainerId field if non-nil, zero value otherwise.

GetMaintainerIdOk

func (o *AgentSkillPatch) GetMaintainerIdOk() (*string, bool)

GetMaintainerIdOk returns a tuple with the MaintainerId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMaintainerId

func (o *AgentSkillPatch) SetMaintainerId(v string)

SetMaintainerId sets MaintainerId field to given value.

HasMaintainerId

func (o *AgentSkillPatch) HasMaintainerId() bool

HasMaintainerId returns a boolean if a field has been set.

GetMaintainerTeamKey

func (o *AgentSkillPatch) GetMaintainerTeamKey() string

GetMaintainerTeamKey returns the MaintainerTeamKey field if non-nil, zero value otherwise.

GetMaintainerTeamKeyOk

func (o *AgentSkillPatch) GetMaintainerTeamKeyOk() (*string, bool)

GetMaintainerTeamKeyOk returns a tuple with the MaintainerTeamKey field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMaintainerTeamKey

func (o *AgentSkillPatch) SetMaintainerTeamKey(v string)

SetMaintainerTeamKey sets MaintainerTeamKey field to given value.

HasMaintainerTeamKey

func (o *AgentSkillPatch) HasMaintainerTeamKey() bool

HasMaintainerTeamKey returns a boolean if a field has been set.

GetTags

func (o *AgentSkillPatch) GetTags() []string

GetTags returns the Tags field if non-nil, zero value otherwise.

GetTagsOk

func (o *AgentSkillPatch) GetTagsOk() (*[]string, bool)

GetTagsOk returns a tuple with the Tags field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTags

func (o *AgentSkillPatch) SetTags(v []string)

SetTags sets Tags field to given value.

HasTags

func (o *AgentSkillPatch) HasTags() bool

HasTags returns a boolean if a field has been set.

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