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List function in openfl.utils. Assets class does not list assets from mod, that was loaded with game. For example, files from first scrinshot loaded, but not listed, using this function from openfl. If you load mod, when game was already started, this function work properly.
Small addition: if you run the file directly from the code, like in second screenshot, everything will work
The text was updated successfully, but these errors were encountered:
List function in openfl.utils. Assets class does not list assets from mod, that was loaded with game. For example, files from first scrinshot loaded, but not listed, using this function from openfl. If you load mod, when game was already started, this function work properly.
![Screenshot_423](https://user-images.githubusercontent.com/75096038/183943064-5a08cfd5-73fe-44ad-a037-ae9c229d7bd8.png)
![image](https://user-images.githubusercontent.com/75096038/183944138-dcbc59f7-7eca-46d2-a009-5c4f503be634.png)
Small addition: if you run the file directly from the code, like in second screenshot, everything will work
The text was updated successfully, but these errors were encountered: