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Copy pathRender DLL.props
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Render DLL.props
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>14.0.25420.1</_ProjectFileVersion>
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\output\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\intermediate\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>../games/$(GAMENAME)/engine/inc;../games/$(GAMENAME)/core/inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;NOMINMAX;_REALLY_WANT_DEBUG;DRIVER_DATA_DIRECTORY_NAME="$(DriverName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
</ClCompile>
<Link>
<AdditionalDependencies>../games/$(GAMENAME)/engine/lib/engine.lib;../games/$(GAMENAME)/core/lib/core.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>mkdir "$(OutDir)packages\$(GAMENAME)\"
mkdir "$(OutDir)packages\$(GAMENAME)\$(DriverName)"
copy "$(ProjectDir)$(TargetName).int" "$(OutDir)packages\$(GAMENAME)\"
copy "$(TargetPath)" "$(OutDir)packages\$(GAMENAME)\"
copy "$(OutDir)*.spv" "$(OutDir)packages\$(GAMENAME)\$(DriverName)"
xcopy "$(OutDir)packages\$(GAMENAME)" "$(GAMEDIR)\system\" /s /e /y</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command />
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
</Project>