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FEAR /fixme #112
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According to issue #3, it's a GUID for DirectSoundDebug. Wine doesn't support it either. If it is something only debug-related, it's possible it's only meant to be available with debug run-times (something to help developers debug their app with). I'd probably not worry about it unless something shows a problem with it missing. |
Since FEAR popped up here, I gotta address how sounds cut off or don't play outright the longer you're playing. EAX 4 also seems to not work with some effects like occlusion without 2, but even then it supposedly gets worse with both on. Something to do with buffers maybe, from what I've heard before with the wrapper? |
I don't think this is how you use issues, but if you could test older versions and see where the regression happened it'd be neat. |
v1.23.1 is where the effects were still working before the 1.24 update. Cutouts aren't as frequent, but still happen. Tried v1.22 as well only to get sound engine errors. |
@TyrannoWright If you mean the 1.23.1 dsoal-aldrv.dll works but 1.24 doesn't while using the same dsound.dll in both cases, then it should probably be reported in openal-soft. |
True, I'll pass this on over there. Forgot to mention the issue being related to OpenAL Soft rather than the wrapper after jumping between driver versions. |
Done I think this can be closed. Thank you! |
Hello,
FEAR 1.08 GOG version with latest dlls.
it might be a problem, just wanted to report it, not affecting the EAX emulation:
21f0:fixme:dsound:DSPrivatePropertySet::Get Unhandled propset: {f2957840-260c-11d1-a4d8-00c04fc28aca} (propid: 1)
alsoft_log.txt
dsoal_log.txt
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