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alsa.c
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/*
* Copyright (c) 2022, Kalopa Robotics Limited. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT
* NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
* SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ABSTRACT
* This code handles the actual operation of creating a tone (or silence)
* for morse output. It relies heavily on the ALSA sound library for the
* dirty work of getting audio out.
*/
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <math.h>
#include "libmorse.h"
#ifdef ALSA
#include <alsa/asoundlib.h>
static char *device = "default";
/*
* Initialise the ALSA library.
*/
void
sound_open(struct morse *mp)
{
int err;
snd_pcm_t *handle = NULL;
if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, 0)) < 0) {
fprintf(stderr, "libmorse init: snd_pcm_open: %s\n", snd_strerror(err));
exit(1);
}
mp->audio = (void *)handle;
}
/*
* Just before we begin audio out, we need to set up some bits and pieces
* like the audio buffer and some of the offsets. Recompute the parameters
* for good measure, too.
*/
void
sound_commence(struct morse *mp)
{
int err;
snd_pcm_t *handle = (snd_pcm_t *)mp->audio;
if ((err = snd_pcm_set_params(handle,
SND_PCM_FORMAT_S16_LE,
SND_PCM_ACCESS_RW_INTERLEAVED,
1,
mp->sample_rate,
1,
500000)) < 0) {
fprintf(stderr, "libmorse: snd_pcm_set_params: %s\n", snd_strerror(err));
exit(1);
}
}
/*
* Output a 16-bit audio sample. It is buffered locally and then written
* whenever the buffer is full. We also track a time stamp so we know how
* much audio has been written.
*/
void
sound_out(struct morse *mp, int value)
{
snd_pcm_t *handle = (snd_pcm_t *)mp->audio;
mp->buffer[mp->offset++] = value;
if (mp->offset >= AUDIO_BUFFER_SIZE) {
snd_pcm_writei(handle, mp->buffer, AUDIO_BUFFER_SIZE);
mp->offset = 0;
}
mp->time_stamp++;
}
/*
* Called prior to close. This ensure that any buffered audio is written and
* we wait until the audio has actually been sent. Don't bother with this
* code if you just want to exit or close down the library.
*/
void
sound_drain(struct morse *mp)
{
int err;
snd_pcm_t *handle = (snd_pcm_t *)mp->audio;
if (mp->offset > 0)
snd_pcm_writei(handle, mp->buffer, mp->offset);
if ((err = snd_pcm_drain(handle)) < 0)
fprintf(stderr, "libmorse drain: snd_pcm_drain: %s\n", snd_strerror(err));
}
/*
* Close the library. Doesn't do much except release the ALSA audio channel.
*/
void
sound_close(struct morse *mp)
{
snd_pcm_t *handle = (snd_pcm_t *)mp->audio;
snd_pcm_close(handle);
}
#endif
#ifdef SDL
#include <SDL_audio.h>
#endif