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NodeFullMemoriesInner.md

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NodeFullMemoriesInner

Properties

Name Type Description Notes
Name Pointer to string Name of the memory slot or memory module [optional]
Speed Pointer to int32 Memory speed (frequency) [optional]
Type Pointer to string Memory slot type [optional]
Caption Pointer to string Manufacturer provided information about the module [optional]
Quantity Pointer to int32 Number of modules in that slot [optional]
Capacity Pointer to int32 Size of modules [optional]
SlotNumber Pointer to int32 Slot number [optional]
Description Pointer to string System provided description [optional]
SerialNumber Pointer to string Serial number of the module [optional]

Methods

NewNodeFullMemoriesInner

func NewNodeFullMemoriesInner() *NodeFullMemoriesInner

NewNodeFullMemoriesInner instantiates a new NodeFullMemoriesInner object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNodeFullMemoriesInnerWithDefaults

func NewNodeFullMemoriesInnerWithDefaults() *NodeFullMemoriesInner

NewNodeFullMemoriesInnerWithDefaults instantiates a new NodeFullMemoriesInner object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *NodeFullMemoriesInner) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *NodeFullMemoriesInner) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *NodeFullMemoriesInner) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *NodeFullMemoriesInner) HasName() bool

HasName returns a boolean if a field has been set.

GetSpeed

func (o *NodeFullMemoriesInner) GetSpeed() int32

GetSpeed returns the Speed field if non-nil, zero value otherwise.

GetSpeedOk

func (o *NodeFullMemoriesInner) GetSpeedOk() (*int32, bool)

GetSpeedOk returns a tuple with the Speed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSpeed

func (o *NodeFullMemoriesInner) SetSpeed(v int32)

SetSpeed sets Speed field to given value.

HasSpeed

func (o *NodeFullMemoriesInner) HasSpeed() bool

HasSpeed returns a boolean if a field has been set.

GetType

func (o *NodeFullMemoriesInner) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *NodeFullMemoriesInner) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *NodeFullMemoriesInner) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *NodeFullMemoriesInner) HasType() bool

HasType returns a boolean if a field has been set.

GetCaption

func (o *NodeFullMemoriesInner) GetCaption() string

GetCaption returns the Caption field if non-nil, zero value otherwise.

GetCaptionOk

func (o *NodeFullMemoriesInner) GetCaptionOk() (*string, bool)

GetCaptionOk returns a tuple with the Caption field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCaption

func (o *NodeFullMemoriesInner) SetCaption(v string)

SetCaption sets Caption field to given value.

HasCaption

func (o *NodeFullMemoriesInner) HasCaption() bool

HasCaption returns a boolean if a field has been set.

GetQuantity

func (o *NodeFullMemoriesInner) GetQuantity() int32

GetQuantity returns the Quantity field if non-nil, zero value otherwise.

GetQuantityOk

func (o *NodeFullMemoriesInner) GetQuantityOk() (*int32, bool)

GetQuantityOk returns a tuple with the Quantity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetQuantity

func (o *NodeFullMemoriesInner) SetQuantity(v int32)

SetQuantity sets Quantity field to given value.

HasQuantity

func (o *NodeFullMemoriesInner) HasQuantity() bool

HasQuantity returns a boolean if a field has been set.

GetCapacity

func (o *NodeFullMemoriesInner) GetCapacity() int32

GetCapacity returns the Capacity field if non-nil, zero value otherwise.

GetCapacityOk

func (o *NodeFullMemoriesInner) GetCapacityOk() (*int32, bool)

GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCapacity

func (o *NodeFullMemoriesInner) SetCapacity(v int32)

SetCapacity sets Capacity field to given value.

HasCapacity

func (o *NodeFullMemoriesInner) HasCapacity() bool

HasCapacity returns a boolean if a field has been set.

GetSlotNumber

func (o *NodeFullMemoriesInner) GetSlotNumber() int32

GetSlotNumber returns the SlotNumber field if non-nil, zero value otherwise.

GetSlotNumberOk

func (o *NodeFullMemoriesInner) GetSlotNumberOk() (*int32, bool)

GetSlotNumberOk returns a tuple with the SlotNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSlotNumber

func (o *NodeFullMemoriesInner) SetSlotNumber(v int32)

SetSlotNumber sets SlotNumber field to given value.

HasSlotNumber

func (o *NodeFullMemoriesInner) HasSlotNumber() bool

HasSlotNumber returns a boolean if a field has been set.

GetDescription

func (o *NodeFullMemoriesInner) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *NodeFullMemoriesInner) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *NodeFullMemoriesInner) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *NodeFullMemoriesInner) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetSerialNumber

func (o *NodeFullMemoriesInner) GetSerialNumber() string

GetSerialNumber returns the SerialNumber field if non-nil, zero value otherwise.

GetSerialNumberOk

func (o *NodeFullMemoriesInner) GetSerialNumberOk() (*string, bool)

GetSerialNumberOk returns a tuple with the SerialNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSerialNumber

func (o *NodeFullMemoriesInner) SetSerialNumber(v string)

SetSerialNumber sets SerialNumber field to given value.

HasSerialNumber

func (o *NodeFullMemoriesInner) HasSerialNumber() bool

HasSerialNumber returns a boolean if a field has been set.

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