Name | Type | Description | Notes |
---|---|---|---|
Name | Pointer to string | Name of the memory slot or memory module | [optional] |
Speed | Pointer to int32 | Memory speed (frequency) | [optional] |
Type | Pointer to string | Memory slot type | [optional] |
Caption | Pointer to string | Manufacturer provided information about the module | [optional] |
Quantity | Pointer to int32 | Number of modules in that slot | [optional] |
Capacity | Pointer to int32 | Size of modules | [optional] |
SlotNumber | Pointer to int32 | Slot number | [optional] |
Description | Pointer to string | System provided description | [optional] |
SerialNumber | Pointer to string | Serial number of the module | [optional] |
func NewNodeFullMemoriesInner() *NodeFullMemoriesInner
NewNodeFullMemoriesInner instantiates a new NodeFullMemoriesInner object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeFullMemoriesInnerWithDefaults() *NodeFullMemoriesInner
NewNodeFullMemoriesInnerWithDefaults instantiates a new NodeFullMemoriesInner object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NodeFullMemoriesInner) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetName(v string)
SetName sets Name field to given value.
func (o *NodeFullMemoriesInner) HasName() bool
HasName returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetSpeed() int32
GetSpeed returns the Speed field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetSpeedOk() (*int32, bool)
GetSpeedOk returns a tuple with the Speed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetSpeed(v int32)
SetSpeed sets Speed field to given value.
func (o *NodeFullMemoriesInner) HasSpeed() bool
HasSpeed returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetType(v string)
SetType sets Type field to given value.
func (o *NodeFullMemoriesInner) HasType() bool
HasType returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetCaption() string
GetCaption returns the Caption field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetCaptionOk() (*string, bool)
GetCaptionOk returns a tuple with the Caption field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetCaption(v string)
SetCaption sets Caption field to given value.
func (o *NodeFullMemoriesInner) HasCaption() bool
HasCaption returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetQuantity() int32
GetQuantity returns the Quantity field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetQuantityOk() (*int32, bool)
GetQuantityOk returns a tuple with the Quantity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetQuantity(v int32)
SetQuantity sets Quantity field to given value.
func (o *NodeFullMemoriesInner) HasQuantity() bool
HasQuantity returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetCapacity() int32
GetCapacity returns the Capacity field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetCapacityOk() (*int32, bool)
GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetCapacity(v int32)
SetCapacity sets Capacity field to given value.
func (o *NodeFullMemoriesInner) HasCapacity() bool
HasCapacity returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetSlotNumber() int32
GetSlotNumber returns the SlotNumber field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetSlotNumberOk() (*int32, bool)
GetSlotNumberOk returns a tuple with the SlotNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetSlotNumber(v int32)
SetSlotNumber sets SlotNumber field to given value.
func (o *NodeFullMemoriesInner) HasSlotNumber() bool
HasSlotNumber returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *NodeFullMemoriesInner) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *NodeFullMemoriesInner) GetSerialNumber() string
GetSerialNumber returns the SerialNumber field if non-nil, zero value otherwise.
func (o *NodeFullMemoriesInner) GetSerialNumberOk() (*string, bool)
GetSerialNumberOk returns a tuple with the SerialNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMemoriesInner) SetSerialNumber(v string)
SetSerialNumber sets SerialNumber field to given value.
func (o *NodeFullMemoriesInner) HasSerialNumber() bool
HasSerialNumber returns a boolean if a field has been set.