Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | Rudder unique identifier for the machine | [optional] |
Type | Pointer to string | Type of the machine | [optional] |
Provider | Pointer to string | In the case of VM, the VM technology | [optional] |
Manufacturer | Pointer to string | Information about machine manufacturer | [optional] |
SerialNumber | Pointer to string | If available, a unique identifier provided by the machine | [optional] |
func NewNodeFullMachine() *NodeFullMachine
NewNodeFullMachine instantiates a new NodeFullMachine object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeFullMachineWithDefaults() *NodeFullMachine
NewNodeFullMachineWithDefaults instantiates a new NodeFullMachine object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NodeFullMachine) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *NodeFullMachine) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMachine) SetId(v string)
SetId sets Id field to given value.
func (o *NodeFullMachine) HasId() bool
HasId returns a boolean if a field has been set.
func (o *NodeFullMachine) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *NodeFullMachine) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMachine) SetType(v string)
SetType sets Type field to given value.
func (o *NodeFullMachine) HasType() bool
HasType returns a boolean if a field has been set.
func (o *NodeFullMachine) GetProvider() string
GetProvider returns the Provider field if non-nil, zero value otherwise.
func (o *NodeFullMachine) GetProviderOk() (*string, bool)
GetProviderOk returns a tuple with the Provider field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMachine) SetProvider(v string)
SetProvider sets Provider field to given value.
func (o *NodeFullMachine) HasProvider() bool
HasProvider returns a boolean if a field has been set.
func (o *NodeFullMachine) GetManufacturer() string
GetManufacturer returns the Manufacturer field if non-nil, zero value otherwise.
func (o *NodeFullMachine) GetManufacturerOk() (*string, bool)
GetManufacturerOk returns a tuple with the Manufacturer field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMachine) SetManufacturer(v string)
SetManufacturer sets Manufacturer field to given value.
func (o *NodeFullMachine) HasManufacturer() bool
HasManufacturer returns a boolean if a field has been set.
func (o *NodeFullMachine) GetSerialNumber() string
GetSerialNumber returns the SerialNumber field if non-nil, zero value otherwise.
func (o *NodeFullMachine) GetSerialNumberOk() (*string, bool)
GetSerialNumberOk returns a tuple with the SerialNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeFullMachine) SetSerialNumber(v string)
SetSerialNumber sets SerialNumber field to given value.
func (o *NodeFullMachine) HasSerialNumber() bool
HasSerialNumber returns a boolean if a field has been set.