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NodeFullMachine

Properties

Name Type Description Notes
Id Pointer to string Rudder unique identifier for the machine [optional]
Type Pointer to string Type of the machine [optional]
Provider Pointer to string In the case of VM, the VM technology [optional]
Manufacturer Pointer to string Information about machine manufacturer [optional]
SerialNumber Pointer to string If available, a unique identifier provided by the machine [optional]

Methods

NewNodeFullMachine

func NewNodeFullMachine() *NodeFullMachine

NewNodeFullMachine instantiates a new NodeFullMachine object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNodeFullMachineWithDefaults

func NewNodeFullMachineWithDefaults() *NodeFullMachine

NewNodeFullMachineWithDefaults instantiates a new NodeFullMachine object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *NodeFullMachine) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *NodeFullMachine) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *NodeFullMachine) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *NodeFullMachine) HasId() bool

HasId returns a boolean if a field has been set.

GetType

func (o *NodeFullMachine) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *NodeFullMachine) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *NodeFullMachine) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *NodeFullMachine) HasType() bool

HasType returns a boolean if a field has been set.

GetProvider

func (o *NodeFullMachine) GetProvider() string

GetProvider returns the Provider field if non-nil, zero value otherwise.

GetProviderOk

func (o *NodeFullMachine) GetProviderOk() (*string, bool)

GetProviderOk returns a tuple with the Provider field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProvider

func (o *NodeFullMachine) SetProvider(v string)

SetProvider sets Provider field to given value.

HasProvider

func (o *NodeFullMachine) HasProvider() bool

HasProvider returns a boolean if a field has been set.

GetManufacturer

func (o *NodeFullMachine) GetManufacturer() string

GetManufacturer returns the Manufacturer field if non-nil, zero value otherwise.

GetManufacturerOk

func (o *NodeFullMachine) GetManufacturerOk() (*string, bool)

GetManufacturerOk returns a tuple with the Manufacturer field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManufacturer

func (o *NodeFullMachine) SetManufacturer(v string)

SetManufacturer sets Manufacturer field to given value.

HasManufacturer

func (o *NodeFullMachine) HasManufacturer() bool

HasManufacturer returns a boolean if a field has been set.

GetSerialNumber

func (o *NodeFullMachine) GetSerialNumber() string

GetSerialNumber returns the SerialNumber field if non-nil, zero value otherwise.

GetSerialNumberOk

func (o *NodeFullMachine) GetSerialNumberOk() (*string, bool)

GetSerialNumberOk returns a tuple with the SerialNumber field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSerialNumber

func (o *NodeFullMachine) SetSerialNumber(v string)

SetSerialNumber sets SerialNumber field to given value.

HasSerialNumber

func (o *NodeFullMachine) HasSerialNumber() bool

HasSerialNumber returns a boolean if a field has been set.

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