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Logo.md

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Logo

Properties

Name Type Description Notes
Enable bool Whether the wide logo is displayed or not

Methods

NewLogo

func NewLogo(enable bool, ) *Logo

NewLogo instantiates a new Logo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewLogoWithDefaults

func NewLogoWithDefaults() *Logo

NewLogoWithDefaults instantiates a new Logo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEnable

func (o *Logo) GetEnable() bool

GetEnable returns the Enable field if non-nil, zero value otherwise.

GetEnableOk

func (o *Logo) GetEnableOk() (*bool, bool)

GetEnableOk returns a tuple with the Enable field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnable

func (o *Logo) SetEnable(v bool)

SetEnable sets Enable field to given value.

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