Name | Type | Description | Notes |
---|---|---|---|
Start | Pointer to string | Date when the campaign should start | [optional] |
End | Pointer to string | Date when the campaign should end | [optional] |
Type | Pointer to string | [optional] |
func NewCampaignScheduleOneshot() *CampaignScheduleOneshot
NewCampaignScheduleOneshot instantiates a new CampaignScheduleOneshot object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCampaignScheduleOneshotWithDefaults() *CampaignScheduleOneshot
NewCampaignScheduleOneshotWithDefaults instantiates a new CampaignScheduleOneshot object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *CampaignScheduleOneshot) GetStart() string
GetStart returns the Start field if non-nil, zero value otherwise.
func (o *CampaignScheduleOneshot) GetStartOk() (*string, bool)
GetStartOk returns a tuple with the Start field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignScheduleOneshot) SetStart(v string)
SetStart sets Start field to given value.
func (o *CampaignScheduleOneshot) HasStart() bool
HasStart returns a boolean if a field has been set.
func (o *CampaignScheduleOneshot) GetEnd() string
GetEnd returns the End field if non-nil, zero value otherwise.
func (o *CampaignScheduleOneshot) GetEndOk() (*string, bool)
GetEndOk returns a tuple with the End field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignScheduleOneshot) SetEnd(v string)
SetEnd sets End field to given value.
func (o *CampaignScheduleOneshot) HasEnd() bool
HasEnd returns a boolean if a field has been set.
func (o *CampaignScheduleOneshot) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *CampaignScheduleOneshot) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignScheduleOneshot) SetType(v string)
SetType sets Type field to given value.
func (o *CampaignScheduleOneshot) HasType() bool
HasType returns a boolean if a field has been set.