Name | Type | Description | Notes |
---|---|---|---|
Status | Pointer to string | Campaign result | [optional] |
SoftwareUpdated | Pointer to []CampaignEventNodeResultNodesInnerResultSoftwareUpdatedInner | List of updated software | [optional] |
Output | Pointer to string | campaign standard output | [optional] |
Errors | Pointer to string | campaign standard errors | [optional] |
func NewCampaignEventNodeResultNodesInnerResult() *CampaignEventNodeResultNodesInnerResult
NewCampaignEventNodeResultNodesInnerResult instantiates a new CampaignEventNodeResultNodesInnerResult object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCampaignEventNodeResultNodesInnerResultWithDefaults() *CampaignEventNodeResultNodesInnerResult
NewCampaignEventNodeResultNodesInnerResultWithDefaults instantiates a new CampaignEventNodeResultNodesInnerResult object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *CampaignEventNodeResultNodesInnerResult) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *CampaignEventNodeResultNodesInnerResult) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignEventNodeResultNodesInnerResult) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *CampaignEventNodeResultNodesInnerResult) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *CampaignEventNodeResultNodesInnerResult) GetSoftwareUpdated() []CampaignEventNodeResultNodesInnerResultSoftwareUpdatedInner
GetSoftwareUpdated returns the SoftwareUpdated field if non-nil, zero value otherwise.
func (o *CampaignEventNodeResultNodesInnerResult) GetSoftwareUpdatedOk() (*[]CampaignEventNodeResultNodesInnerResultSoftwareUpdatedInner, bool)
GetSoftwareUpdatedOk returns a tuple with the SoftwareUpdated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignEventNodeResultNodesInnerResult) SetSoftwareUpdated(v []CampaignEventNodeResultNodesInnerResultSoftwareUpdatedInner)
SetSoftwareUpdated sets SoftwareUpdated field to given value.
func (o *CampaignEventNodeResultNodesInnerResult) HasSoftwareUpdated() bool
HasSoftwareUpdated returns a boolean if a field has been set.
func (o *CampaignEventNodeResultNodesInnerResult) GetOutput() string
GetOutput returns the Output field if non-nil, zero value otherwise.
func (o *CampaignEventNodeResultNodesInnerResult) GetOutputOk() (*string, bool)
GetOutputOk returns a tuple with the Output field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignEventNodeResultNodesInnerResult) SetOutput(v string)
SetOutput sets Output field to given value.
func (o *CampaignEventNodeResultNodesInnerResult) HasOutput() bool
HasOutput returns a boolean if a field has been set.
func (o *CampaignEventNodeResultNodesInnerResult) GetErrors() string
GetErrors returns the Errors field if non-nil, zero value otherwise.
func (o *CampaignEventNodeResultNodesInnerResult) GetErrorsOk() (*string, bool)
GetErrorsOk returns a tuple with the Errors field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *CampaignEventNodeResultNodesInnerResult) SetErrors(v string)
SetErrors sets Errors field to given value.
func (o *CampaignEventNodeResultNodesInnerResult) HasErrors() bool
HasErrors returns a boolean if a field has been set.