Predicting render times for Arnold renderer scenes
- Houdini 16.5.571
- Arnold 5.2.0.1
- htoa 3.1.1
- This is to determine impact of computers parameters on rendering of an example scene
- Rendering one scene on multiple different computers
- Computer parameters captured:
- Total GHz number:
cores * frequency
- RAM size
- RAM type (DDR*)
- RAM frequency
- SSD?
- CPU model
- Hyperthreading
- CPU cache
- Total GHz number:
- This dataset is used to determine ratio of render times between different scenes and an example scene
- Rendering different scenes on the same computer
- Scene parameters captured:
- Amount of pixels:
resolution_x * resolution_y
- Samples
- AA
- diffuse
- specular
- transmission
- volume indirect
- bssrdf
- transparency
- Count of nodes
- Scene bounds
- Amount of geometry
- Size of ASS file
- Size of all textures referenced from the ASS file
- Network speed
- DoF?
- Motion blur?
- Amount of pixels:
- Notes
- included ASS files are not expanded and followed