@@ -13,11 +13,11 @@ SetWorkingDir, %A_ScriptDir%
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#Include %A_ScriptDir%\ui\showMap.ahk
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#Include %A_ScriptDir%\ui\showText.ahk
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#Include %A_ScriptDir%\ui\showHelp.ahk
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- #Include %A_ScriptDir%\ui\showPlayer .ahk
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+ #Include %A_ScriptDir%\ui\showUnits .ahk
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#Include %A_ScriptDir%\ui\showLastGame.ahk
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#Include %A_ScriptDir%\readSettings.ahk
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- expectedVersion := " 2.3.2 "
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+ expectedVersion := " 2.3.3 "
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if ! FileExist (A_Scriptdir . " \settings.ini" ) {
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MsgBox , , Missing settings, Could not find settings.ini file
@@ -157,7 +157,7 @@ While 1 {
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}
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; update player layer on each loop
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uiData[" ticktock" ] := ticktock
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- ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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checkAutomapVisibility(d2rprocess, settings, gameMemoryData[" levelNo" ])
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lastlevel := gameMemoryData[" levelNo" ]
@@ -253,7 +253,7 @@ MapSizeIncrease:
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IniWrite , %levelScale%, mapconfig.ini, %levelNo%, scale
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imageData[" levelScale" ] := levelScale
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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WriteLog(" Increased level " levelNo " scale by 0.05 to " levelScale)
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}
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return
@@ -268,7 +268,7 @@ MapSizeDecrease:
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IniWrite , %levelScale%, mapconfig.ini, %levelNo%, scale
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imageData[" levelScale" ] := levelScale
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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WriteLog(" Decreased level " levelNo " scale by 0.05 to " levelScale)
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}
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return
@@ -285,7 +285,7 @@ MapSizeDecrease:
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IniWrite , %levelxmargin%, mapconfig.ini, %levelNo%, x
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imageData[" levelxmargin" ] := levelxmargin
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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}
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return
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}
@@ -299,7 +299,7 @@ MapSizeDecrease:
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IniWrite , %levelxmargin%, mapconfig.ini, %levelNo%, x
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imageData[" levelxmargin" ] := levelxmargin
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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}
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return
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}
@@ -313,7 +313,7 @@ MapSizeDecrease:
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IniWrite , %levelymargin%, mapconfig.ini, %levelNo%, y
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imageData[" levelymargin" ] := levelymargin
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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}
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return
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}
@@ -327,7 +327,7 @@ MapSizeDecrease:
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IniWrite , %levelymargin%, mapconfig.ini, %levelNo%, y
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imageData[" levelymargin" ] := levelymargin
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ShowMap(settings, mapHwnd1, imageData, gameMemoryData, uiData)
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- ; ShowPlayer (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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+ ; ShowUnits (settings, unitHwnd1, imageData, gameMemoryData, uiData)
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}
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return
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}
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