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(2009-2012) First GPU implementation of Incompressible Smoothed Particle Hydrodynamics (ISPH)
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j8asic/isph
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REPO IS HERE FOR LEARNING PURPOSES
==================================
This is an abandoned project.
It was started long ago, just when OpenCL came out.
It has some nice ideas, e.g. OpenCL semantics.
Project ISPH
============
Cross-platform CFD library for mesh-free simulation and
visualization of incompressible flows using Smoothed Particle
Hydrodynamics (SPH) methods.
Check out http://isph.sourceforge.net/ for more, and up to date infos.
Project Structure
----------------
/isph
/bin compiled tools
/build build and IDE project files
/data test and other data
/doc library (doxygen) and tools documentation
/isphlib library sources
/lib compiled library files
/tools tools sources
Requirements
------------
For successful compilation you'll need the following installed on
your system:
- OpenCL SDK 1.0 or later
Since there is no integrated visualization engine at the moment,
we suggest you post-process simulated data with:
- ParaView (don't forget to enable meshless plugin)
- VisIt
- Tecplot
- etc.
Supported Operating Systems
---------------------------
- Linux 2.6
- Windows XP, Vista, 7
Other operating systems may work but are not tested.
Soon it will be tested on Mac OS X as well.
Supported Compilers
-------------------
- MSVC 9 and newer
- GCC 4.0 and newer
Other standard C++ compilers should work but are not tested.
Compiling the project
---------------------
- Windows
using Visual Studio 2010 open the solution that is
located in /build/vs2010, and build the solution
- Linux
In main project folder type:
make to build both library and tools
make isphlib to only build the library
make tools to only build tools
make clean to clean built stuff
Legal Stuff
-----------
(c) Copyright 2009-2012. The ISPH authors.
All rights reserved.
The project is distributed under the GNU/GPL License,
complete license text can be found in file named 'COPYING'.
Contact Details
---------------
You can send an e-mail to <[email protected]>, we'd like to
hear from you. Also, the list of authors and their contact
e-mails can be found in file named 'AUTHORS'.
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(2009-2012) First GPU implementation of Incompressible Smoothed Particle Hydrodynamics (ISPH)
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