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This is in classic? I think I have a solution I'll need to test it but the gist in some pseudocode is If(townrepair) { As the second shopping is suppose to trigger after repairs. So you are right It is a waste of time if it doesnt go to repair. Thanks. |
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At Vendor my Classic Ladder Sorc (Blizzballer) takes very long for evaluating items ( 8+ secs each).
Example A4 Jamella Nightmare SCCL , this is exactly how they are in console, explanations in brackets:
InitPcBuyPotions
Minishopbot: scanning 58 items.
Sololeveling: evaluating 58 items. ( this takes like 8+ seconds before he goes next line again)
Minishopbot: scanning 58 items.
Sololeveling: evaluating 58 items. ( for a second time also taking up 8+ seconds before he goes finally...)
Ancient Armor. ( it just says "Ancient Armor" in console everytime after evaluating these 2 times like posted here, never actually buying one)
SoloLeveling: Inventory has used 7.5% of its total space
This is eating up huge amounts of time.
I'll check if this is also a thing in non-classic later...
Edit: i understand the "Ancient Armor" console now, this is stash. It says "ancient armor" and "Towerr shield" now as there is silks of the victor and sigon shield in stash.
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