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Main features of the unity automapper

isaacabraham edited this page Dec 21, 2012 · 15 revisions

The Unity Automapper's main features include: -

  • Simplification of your production code - removes all your boilerplate mapping code either in XML configuration or code files with a single call to the Automapper (plus any optional behaviour guidance or overrides).
  • Easy to use. For many scenarios, you can be up and running with an existing application with a couple of lines of code.
  • Support for Unity's Policy Injection features.
  • Works with public and non-public types, allowing "proper" implementation of the Dependency Inversion Principle.
  • Easy to use :)
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