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My guess would be that each generated EB references most IBs, so the difference is probably about minor differences in the implementation of sortition.
@bwbush would it be easy to show data about number of generated EBs per pipeline?
For each node, the rust simulation runs a VRF lottery by
sampling a random number in 0..total_stake
checking if the random number is less than stake * success_rate
The default config has an EB generation rate of 1.5, so rust is running this lottery once with a success rate of 1.0 and once with a success rate of 0.5. If either run wins, the node generates a single EB.
We try to match voter_check in crypto-benchmarks.rs more directly, precomputing the thresholds for the different number of "wins" given a double sampled between 0 and 1.
For EBs then we additionally cap them to max 1 per node.
Observation
Evidence
Context
ouroboros-leios/analysis/sims/2025w11/run-experiment.sh
Lines 78 to 80 in f78f1dc
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