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fix(server): reschedule keep alive interval timer once a pong is received
`KeepAliveState` did not transition from `PingSent` to `Scheduled` after
a pong was received. This prevented more than one ping to be sent by the
server. This fix checks if `ping_sent_at` has already been cleared by
`Ponger::poll` when `KeepAliveState::PingSent` state is active.
Fixes#2310
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