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Stochasticity of Rewards #9
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I don't believe we need to rebuild these distributions by shop. Each shop has different parameters, but the utility_increase for a component_failure pair is computed using the same utility function. |
@christianadriano I have already introduced selecting the component based on the id. @2start will investigate how this changes the results. |
Using the id instead of the name increases the number of <component, failure pairs> from 72 to 1434. We have at total 10928 data points. |
This means that we would probably have less than 10 rewards values (10928/1434) for each <component_id, failure> pair. .. |
@brrrachel
Please confirm with Sona if we should build the distribution of rewards by component,failure pairs only, or we should add one more parameter (e.g., Shop).
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