Skip to content

Commit 33d6ac5

Browse files
author
Eric Miller
committed
Fix issue with broken Unity build script
1 parent 552e61c commit 33d6ac5

File tree

2 files changed

+5
-2
lines changed

2 files changed

+5
-2
lines changed

Sources/UBKit/Files/Unity/UnityEditorBuildScript.swift

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -59,11 +59,15 @@ extension File {
5959
playerOptions.options = BuildOptions.None;
6060
BuildPipeline.BuildPlayer (playerOptions);
6161
62+
CopyDataFolderReference (outputLocation);
63+
}
64+
65+
private static void CopyDataFolderReference (string folderRootPath) {
6266
var pbx = new PBXProject();
6367
var pbxPath = Path.Combine(iOSProjectRoot, PbxFilePath);
6468
pbx.ReadFromFile(pbxPath);
6569
66-
var folderGuid = pbx.AddFolderReference(Path.Combine(outputLocation, "Data"), Path.Combine(iOSProjectRoot, DataProjectPath), PBXSourceTree.Absolute);
70+
var folderGuid = pbx.AddFolderReference(Path.Combine(folderRootPath, "Data"), Path.Combine(iOSProjectRoot, DataProjectPath), PBXSourceTree.Absolute);
6771
var targetGiud = pbx.TargetGuidByName(iOSProjectName);
6872
var resourceGiud = pbx.GetResourcesBuildPhaseByTarget(targetGiud);
6973
pbx.AddFileToBuildSection(targetGiud, resourceGiud, folderGuid);

Sources/UBKit/Workers/UnityProject.swift

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -175,7 +175,6 @@ private extension UnityProject {
175175
UnityCommandLine.buildAction,
176176
UnityCommandLine.Arguments.quit,
177177
terminationHandler: { (process) in
178-
print(process.terminationStatus)
179178
statusCode = process.terminationStatus
180179
semaphore.signal()
181180
})

0 commit comments

Comments
 (0)