File tree 1 file changed +0
-5
lines changed
Source/Archer/Character/StateMachines/Mechanics
1 file changed +0
-5
lines changed Original file line number Diff line number Diff line change @@ -22,31 +22,26 @@ void FMechanicsStateMachine::Tick(float DeltaTime)
22
22
void FMechanicsStateMachine::SetEmptyState ()
23
23
{
24
24
SetState<FEmptyState>();
25
- SetSpecificState ();
26
25
}
27
26
28
27
void FMechanicsStateMachine::SetAimReadyState ()
29
28
{
30
29
SetState<FAimReadyState>();
31
- SetSpecificState ();
32
30
}
33
31
34
32
void FMechanicsStateMachine::SetFreeAimState ()
35
33
{
36
34
SetState<FFreeAimState>();
37
- SetSpecificState ();
38
35
}
39
36
40
37
void FMechanicsStateMachine::SetAutoAimState ()
41
38
{
42
39
SetState<FAutoAimState>();
43
- SetSpecificState ();
44
40
}
45
41
46
42
void FMechanicsStateMachine::SetPrecisionAimState ()
47
43
{
48
44
SetState<FPrecisionAimState>();
49
- SetSpecificState ();
50
45
}
51
46
52
47
void FMechanicsStateMachine::SetSpecificState ()
You can’t perform that action at this time.
0 commit comments