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If we had a means of displaying a texture's value (say if the value is of size[1]) we could render that single value to a canvas. This would make it so that we don't have to call readpixels, even for minute values.
Activity
robertleeplummerjr commentedon Dec 27, 2017
A similar sort of concept: https://github.com/makepad/makepad.github.io
robertleeplummerjr commentedon Dec 28, 2017
Closer: https://www.shadertoy.com/view/4sf3RN
robertleeplummerjr commentedon Dec 28, 2017
Simpler: https://www.shadertoy.com/view/4lXSR4
robertleeplummerjr commentedon Dec 28, 2017
Would be really cool: https://www.shadertoy.com/view/MlsXRN
robertleeplummerjr commentedon Dec 28, 2017
Digits: https://www.shadertoy.com/view/ldsyz4
robertleeplummerjr commentedon Dec 28, 2017
Commodore64 styled: https://www.shadertoy.com/view/Xs3XW4
robertleeplummerjr commentedon Dec 28, 2017
Float printed: https://www.shadertoy.com/view/4tl3D2
robertleeplummerjr commentedon Dec 28, 2017
Alternate text: https://www.shadertoy.com/view/ldfcDr
robertleeplummerjr commentedon Dec 28, 2017
Resolution printer: https://www.shadertoy.com/view/XlfyRS
robertleeplummerjr commentedon Jan 7, 2018
Linegraph: https://www.shadertoy.com/view/ldjXDD
robertleeplummerjr commentedon May 25, 2019
Another: https://www.shadertoy.com/view/llSGRm