You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For example, Tuanjie engine currently exports and iOS project use Tuanjie-iPhone rather than Unity-iPhone. But the iOS resolver has the constant 'Unity-iPhone' hardcoded, which leads to build failure. I'm not sure whether a similar problem occurs on the Android platform yet.