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Fix missing imports in sample code in README
Taken from [pull/561](#561) on main repo.
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README.md

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@@ -335,6 +335,10 @@ In order to modify the generated Podfile you can create a script like this:
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```csharp
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using System.IO;
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using UnityEditor;
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using UnityEditor.Callbacks;
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using UnityEngine;
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public class PostProcessIOS : MonoBehaviour
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{
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// Must be between 40 and 50 to ensure that it's not overriden by Podfile generation (40) and

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