Skip to content

File drag & drop from Windows Explorer not working in Godot 4.5.1 .NET (Mono) editor #112574

@Crayon-Powerking

Description

@Crayon-Powerking

Tested versions

Godot 4.5.1 (Mono/.NET, Windows 64-bit)

System information

Vulkan 1.4.312 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4060 Laptop GPU -12th Gen Intel(R) Core(TM) i7-12650H (2.30 GHz)

Issue description

When using the .NET (Mono) version of Godot 4.5.1 on Windows,
I cannot drag and drop any external files (e.g., PNG, WAV, etc.)
from Windows File Explorer into the FileSystem dock of the editor.

The cursor shows a red “no” symbol, and the file is not imported.

However, using the standard (non-.NET) version of Godot 4.5.1 works normally —
drag & drop behaves as expected.

So this issue only affects the Mono/.NET builds on Windows.

Steps to reproduce

Download and launch Godot 4.5.1 .NET (Mono) version for Windows.

Create or open any project.

Open the FileSystem dock.

Try to drag a .png file from File Explorer into the dock.

Observe: cursor turns red “no” symbol, file not imported.

Try same steps in standard Godot 4.5.1 — works normally.

Minimal reproduction project (MRP)

Image

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    Status

    For team assessment

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions