Skip to content

Commit 94d3e73

Browse files
authored
TextToSpeech supported platforms, CameraFeed, link to record audio. (#10930)
* Update text_to_speech.rst, mention all supported platforms.
1 parent 604d3d8 commit 94d3e73

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

tutorials/audio/text_to_speech.rst

+1-1
Original file line numberDiff line numberDiff line change
@@ -69,7 +69,7 @@ Requirements for functionality
6969

7070
Godot includes text-to-speech functionality. You can find these under the :ref:`DisplayServer class <class_DisplayServer>`.
7171

72-
Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and macOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
72+
Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows, macOS, Web, Android and iOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices.
7373

7474
Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distribution's documentation to determine what libraries you need to install.
7575

0 commit comments

Comments
 (0)