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Memory leaks in CI for 4.0.3-stable #298

@Bromeon

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@Bromeon

One CI job linux-memcheck-4.0.3 is currently failing with memory leaks, and has been commented out (note that the job was wrongly named).

This one runs the current gdext version (compiled against 4.0.3 API) with a Godot nightly (4.1-dev) binary.

I haven't managed to isolate the leaks yet, as they don't seem to follow a 1:1 per-use pattern. For example, calling Array::default() causes a leak, but calling it twice doesn't cause more leaks, despite the stack trace pointing to this allocation. I wonder if this is a systematic problem similar to the dlclose issue from #133.

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    bugc: ffiLow-level components and interaction with GDExtension APIc: toolingCI, automation, tools

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