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Description
Packaging scripts should have shared logic to determine the current version so that they can handle search etc. better. This is an issue if developers are running the scripts locally and have leftover files from previous versions of the plugin (e.g. 0.22
and 1.00-alpha.3
)
Plugin spec and version are handled in pack.ps1
here:
sentry-unreal/scripts/packaging/pack.ps1
Lines 52 to 53 in 83bbb57
... but test-contents.ps1
uses wildcard for plugin version:
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