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Even-Odd winding not working properly on dx11 #7

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AnuraDev opened this issue Jul 13, 2023 · 1 comment
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Even-Odd winding not working properly on dx11 #7

AnuraDev opened this issue Jul 13, 2023 · 1 comment

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@AnuraDev
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the green fill. idk how hard is it to fix, seems to be compute shader bug. (or maybe wrong parameter transfer)

dx11: https://i.imgur.com/JwbARtG.png

dx9: https://i.imgur.com/FqYHY2V.png

@floppyhammer
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This is weird since a fix (ee0e012 and 8cc856b) was made quite a long time ago. In addition, a PR servo/pathfinder#513 has been submitted to the original repo. A regression might have happend at some point.

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