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[Bug] An internal error has occurred on Authentication #1220

@RafaelGomes00

Description

@RafaelGomes00

Description

I use the authentication system on Firebase on my project, and suddendly I started receiving this error:

System.AggregateException: One or more errors occurred. (An internal error has occurred.) ---> Firebase.FirebaseException: An internal error has occurred.
at Firebase.Auth.FirebaseAuth.SignInWithEmailAndPasswordAsync (System.String email, System.String password) [0x00038] in /Users/runner/work/firebase-unity-sdk/firebase-unity-sdk/android_unity/armeabi-v7a/auth/swig/Firebase.Auth_fixed.cs:3840
--- End of inner exception stack trace ---
---> (Inner Exception #0) Firebase.FirebaseException: An internal error has occurred.
at Firebase.Auth.FirebaseAuth.SignInWithEmailAndPasswordAsync (System.String email, System.String password) [0x00038] in /Users/runner/work/firebase-unity-sdk/firebase-unity-sdk/android_unity/armeabi-v7a/auth/swig/Firebase.Auth_fixed.cs:3840 <---

My coworker managed to fix this problem for him just by reinstalling the Firebase SDK, wich did not worked for me.
What I have tried:

  • Reinstalling Firebase entirelly on the project;
  • Downloading the assets directly from my coworker;

Reproducing the issue

I dont know exactly how to reproduce this issue, it suddendly started giving this error, with no connection to any commit, neither SDK update wich has not been made.

Firebase Unity SDK Version

12.7.0

Unity editor version

6000.0.3f1

Installation Method

.unitypackage

Problematic Firebase Component(s)

Authentication

Other Firebase Component(s) in use

Analytics, Firestore

Additional SDKs you are using

No response

Targeted Platform(s)

Android, Apple Platforms

Unity editor platform

Windows

Scripting Runtime

IL2CPP

Release Distribution Type

Pre-built SDK from https://firebase.google.com/download/unity

Relevant Log Output

If using CocoaPods for Apple platforms, the project's Podfile.lock

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