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Description
Description
I use the authentication system on Firebase on my project, and suddendly I started receiving this error:
System.AggregateException: One or more errors occurred. (An internal error has occurred.) ---> Firebase.FirebaseException: An internal error has occurred.
at Firebase.Auth.FirebaseAuth.SignInWithEmailAndPasswordAsync (System.String email, System.String password) [0x00038] in /Users/runner/work/firebase-unity-sdk/firebase-unity-sdk/android_unity/armeabi-v7a/auth/swig/Firebase.Auth_fixed.cs:3840
--- End of inner exception stack trace ---
---> (Inner Exception #0) Firebase.FirebaseException: An internal error has occurred.
at Firebase.Auth.FirebaseAuth.SignInWithEmailAndPasswordAsync (System.String email, System.String password) [0x00038] in /Users/runner/work/firebase-unity-sdk/firebase-unity-sdk/android_unity/armeabi-v7a/auth/swig/Firebase.Auth_fixed.cs:3840 <---
My coworker managed to fix this problem for him just by reinstalling the Firebase SDK, wich did not worked for me.
What I have tried:
- Reinstalling Firebase entirelly on the project;
- Downloading the assets directly from my coworker;
Reproducing the issue
I dont know exactly how to reproduce this issue, it suddendly started giving this error, with no connection to any commit, neither SDK update wich has not been made.
Firebase Unity SDK Version
12.7.0
Unity editor version
6000.0.3f1
Installation Method
.unitypackage
Problematic Firebase Component(s)
Authentication
Other Firebase Component(s) in use
Analytics, Firestore
Additional SDKs you are using
No response
Targeted Platform(s)
Android, Apple Platforms
Unity editor platform
Windows
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity
Relevant Log Output
If using CocoaPods for Apple platforms, the project's Podfile.lock
Expand Podfile.lock
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