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ReanimatedChatHeads.js
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import React, { Component } from 'react';
import { Dimensions, View, StyleSheet } from 'react-native';
import Animated from 'react-native-reanimated';
import { PanGestureHandler, State } from 'react-native-gesture-handler';
const { width } = Dimensions.get('window');
const BOX_SIZE = 80;
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: '#F5FCFF',
},
box: {
position: 'absolute',
width: BOX_SIZE,
height: BOX_SIZE,
alignSelf: 'center',
borderColor: '#F5FCFF',
borderRadius: BOX_SIZE / 2,
margin: BOX_SIZE / 2,
},
});
const {
set,
neq,
cond,
eq,
add,
multiply,
lessThan,
spring,
block,
startClock,
stopClock,
clockRunning,
sub,
defined,
Value,
Clock,
event,
} = Animated;
function follow(value) {
const config = {
damping: 28,
mass: 0.3,
stiffness: 188.296,
overshootClamping: false,
toValue: value,
restSpeedThreshold: 0.001,
restDisplacementThreshold: 0.001,
};
const clock = new Clock();
const state = {
finished: new Value(0),
velocity: new Value(0),
position: new Value(0),
time: new Value(0),
};
return block([
cond(clockRunning(clock), 0, startClock(clock)),
spring(clock, state, config),
state.position,
]);
}
class Tracking extends Component {
constructor(props) {
super(props);
const TOSS_SEC = 0.2;
const dragX = new Value(0);
const dragY = new Value(0);
const gestureState = new Value(-1);
const dragVX = new Value(0);
const dragVY = new Value(0);
this._onGestureEvent = event([
{
nativeEvent: {
translationX: dragX,
velocityX: dragVX,
velocityY: dragVY,
state: gestureState,
translationY: dragY,
},
},
]);
const transX = new Value(0);
const transY = new Value(0);
const clock = new Clock();
const prevDragX = new Value(0);
const prevDragY = new Value(0);
const snapPoint = cond(
lessThan(add(transX, multiply(TOSS_SEC, dragVX)), 0),
-(width / 2),
width / 2,
);
const config = {
damping: 12,
mass: 1,
stiffness: 150,
overshootClamping: false,
restSpeedThreshold: 0.001,
restDisplacementThreshold: 0.001,
toValue: snapPoint,
};
const state = {
finished: new Value(0),
velocity: dragVX,
position: new Value(0),
time: new Value(0),
};
this._transX = cond(
eq(gestureState, State.ACTIVE),
[
stopClock(clock),
set(transX, add(transX, sub(dragX, prevDragX))),
set(prevDragX, dragX),
transX,
],
cond(neq(gestureState, -1), [
set(prevDragX, 0),
set(
transX,
cond(
defined(transX),
[
cond(clockRunning(clock), 0, [
set(state.finished, 0),
set(state.velocity, dragVX),
set(state.position, transX),
startClock(clock),
]),
spring(clock, state, config),
cond(state.finished, stopClock(clock)),
state.position,
],
0,
),
),
]),
);
this._transY = block([
cond(
eq(gestureState, State.ACTIVE),
[set(transY, add(transY, sub(dragY, prevDragY))), set(prevDragY, dragY)],
set(prevDragY, 0),
),
transY,
]);
this.follow1x = follow(this._transX);
this.follow1y = follow(this._transY);
this.follow2x = follow(this.follow1x);
this.follow2y = follow(this.follow1y);
this.follow3x = follow(this.follow2x);
this.follow3y = follow(this.follow2y);
}
render() {
return (
<View style={styles.container}>
<Animated.Image
style={[
styles.box,
{
transform: [{ translateX: this.follow3x, translateY: this.follow3y }],
},
]}
source={require('./assets/map.png')}
/>
<Animated.Image
style={[
styles.box,
{
transform: [{ translateX: this.follow2x, translateY: this.follow2y }],
},
]}
source={require('./assets/map.png')}
/>
<Animated.Image
style={[
styles.box,
{
transform: [{ translateX: this.follow1x, translateY: this.follow1y }],
},
]}
source={require('./assets/map.png')}
/>
<PanGestureHandler
maxPointers={1}
onGestureEvent={this._onGestureEvent}
onHandlerStateChange={this._onGestureEvent}
>
<Animated.Image
style={[
styles.box,
{
transform: [{ translateX: this._transX, translateY: this._transY }],
},
]}
source={require('./assets/map.png')}
/>
</PanGestureHandler>
</View>
);
}
}
const ReanimatedChatHeads = () => (
<View style={styles.container}>
<Tracking />
</View>
);
export default ReanimatedChatHeads;