You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
VOID WINAPI _EmitSound(PVOID pFilter, INT nEntityIndex, INT nChannel, LPCSTR szSoundEntry, DWORD dwHash, LPCSTR szSample, FLOAT flVolume, INT nSeed, INT nSoundLevel, INT nFlags, INT nPitch, const vec3& vecOrigin, const vec3& vecDirection, PVOID pvecOrigins, BOOLEAN bUpdatePos, FLOAT flTime, INT nEntityID, PVOID pSoundParams) { // thank you danielkrupinski/Osiris for these arguments
void WINAPI _EmitSound(void* filter, int entityIndex, int channel, constchar* soundEntry, unsignedint soundEntryHash, constchar* sample, float volume, int seed, int soundLevel, int flags, int pitch, const vec3& origin, const vec3& direction, void* utlVecOrigins, bool updatePositions, float soundtime, int speakerentity, void* soundParams) { // thank you danielkrupinski/Osiris for these arguments
if (!strstr(interfaces.engine->GetVersionString(), "1.37.8.6"))
941
+
if (!strstr(interfaces.engine->GetVersionString(), "1.37.8.7"))
945
942
printf("note: you are using an unknown cs:go client version (%s). if you are experiencing crashes, you may need to update offsets. each offset in the source code has it's netvar name, or you can find it on hazedumper.\n", interfaces.engine->GetVersionString());
0 commit comments