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| 1 | +/** |
| 2 | + * @param {number} n |
| 3 | + * @param {number} m |
| 4 | + */ |
| 5 | +function BookMyShow(n, m) { |
| 6 | + let a = Array(n).fill(0), st = new SegmentTreeRMQ(a), fen = new Fenwick(n + 3); |
| 7 | + for (let i = 0; i < n; i++) fen.update(i, m); |
| 8 | + return { gather, scatter } |
| 9 | + function gather(k, maxRow) { |
| 10 | + let idx = st.indexOf(0, m - k); |
| 11 | + if (idx == -1 || idx > maxRow) return []; |
| 12 | + let min = st.minx(idx, idx + 1); |
| 13 | + st.update(idx, min + k); |
| 14 | + fen.update(idx, -k); |
| 15 | + return [idx, min]; |
| 16 | + } |
| 17 | + function scatter(k, maxRow) { |
| 18 | + let totToMaxRow = fen.query(maxRow); |
| 19 | + if (totToMaxRow < k) return false; |
| 20 | + while (k > 0) { |
| 21 | + let idx = st.indexOf(0, m - 1); |
| 22 | + if (idx == -1 || idx > maxRow) break; |
| 23 | + let min = st.minx(idx, idx + 1); |
| 24 | + let use = Math.min(k, m - min); |
| 25 | + k -= use; |
| 26 | + st.update(idx, min + use); |
| 27 | + fen.update(idx, -use); |
| 28 | + } |
| 29 | + return true; |
| 30 | + } |
| 31 | +} |
| 32 | + |
| 33 | +/** |
| 34 | + * Your BookMyShow object will be instantiated and called as such: |
| 35 | + * var obj = new BookMyShow(n, m) |
| 36 | + * var param_1 = obj.gather(k,maxRow) |
| 37 | + * var param_2 = obj.scatter(k,maxRow) |
| 38 | + */ |
| 39 | +////////////////////////////////////////////////// Template //////////////////////////////////////////////////////////////////// |
| 40 | +function Fenwick(n) { |
| 41 | + let a = Array(n).fill(0); |
| 42 | + return { query, update, rangeSum, tree } |
| 43 | + function query(i) { // [0, i] prefix sum |
| 44 | + let sum = 0; |
| 45 | + for (i++; i > 0; i = parent(i)) sum += a[i]; |
| 46 | + return sum; |
| 47 | + } |
| 48 | + function update(i, v) { |
| 49 | + for (i++; i < n; i = next(i)) a[i] += v; |
| 50 | + } |
| 51 | + function rangeSum(l, r) { |
| 52 | + return query(r) - query(l - 1); |
| 53 | + } |
| 54 | + function parent(x) { |
| 55 | + return x - lowestOneBit(x); |
| 56 | + } |
| 57 | + function next(x) { |
| 58 | + return x + lowestOneBit(x); |
| 59 | + } |
| 60 | + function lowestOneBit(x) { |
| 61 | + return x & -x; |
| 62 | + } |
| 63 | + function tree() { |
| 64 | + return a; |
| 65 | + } |
| 66 | +} |
| 67 | + |
| 68 | +function SegmentTreeRMQ(A) { |
| 69 | + let n = A.length, h = Math.ceil(Math.log2(n)), len = 2 * 2 ** h, a = Array(len).fill(Number.MAX_SAFE_INTEGER); |
| 70 | + h = 2 ** h; |
| 71 | + initializeFromArray(); |
| 72 | + return { update, minx, indexOf, tree } |
| 73 | + function initializeFromArray() { |
| 74 | + for (let i = 0; i < n; i++) a[h + i] = A[i]; |
| 75 | + for (let i = h - 1; i >= 1; i--) propagate(i); |
| 76 | + } |
| 77 | + function update(pos, v) { |
| 78 | + a[h + pos] = v; |
| 79 | + for (let i = parent(h + pos); i >= 1; i = parent(i)) propagate(i); |
| 80 | + } |
| 81 | + function propagate(i) { |
| 82 | + a[i] = Math.min(a[left(i)], a[right(i)]); |
| 83 | + } |
| 84 | + function minx(l, r) { |
| 85 | + let min = Number.MAX_SAFE_INTEGER; |
| 86 | + if (l >= r) return min; |
| 87 | + l += h; |
| 88 | + r += h; |
| 89 | + for (; l < r; l = parent(l), r = parent(r)) { |
| 90 | + if (l & 1) min = Math.min(min, a[l++]); |
| 91 | + if (r & 1) min = Math.min(min, a[--r]); |
| 92 | + } |
| 93 | + return min; |
| 94 | + } |
| 95 | + function indexOf(l, v) { |
| 96 | + if (l >= h) return -1; |
| 97 | + let cur = h + l; |
| 98 | + while (1) { |
| 99 | + if (a[cur] <= v) { |
| 100 | + if (cur >= h) return cur - h; |
| 101 | + cur = left(cur); |
| 102 | + } else { |
| 103 | + cur++; |
| 104 | + if ((cur & cur - 1) == 0) return -1; |
| 105 | + if (cur % 2 == 0) cur = parent(cur); |
| 106 | + } |
| 107 | + } |
| 108 | + } |
| 109 | + function parent(i) { |
| 110 | + return i >> 1; |
| 111 | + } |
| 112 | + function left(i) { |
| 113 | + return 2 * i; |
| 114 | + } |
| 115 | + function right(i) { |
| 116 | + return 2 * i + 1; |
| 117 | + } |
| 118 | + function tree() { |
| 119 | + return a; |
| 120 | + } |
| 121 | +} |
| 122 | +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| 123 | + |
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