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Copy pathNick.tscn
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Nick.tscn
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[gd_scene load_steps=3 format=1]
[ext_resource path="res://assets/nick/animation.tres" type="SpriteFrames" id=1]
[ext_resource path="res://scripts/nick.gd" type="Script" id=2]
[node name="Nick" type="AnimatedSprite"]
transform/scale = Vector2( 6, 6 )
frames = ExtResource( 1 )
animation = "idle"
playing = true
script/script = ExtResource( 2 )
[node name="spillage" type="Particles2D" parent="."]
visibility/visible = false
transform/pos = Vector2( 0.554014, -8.31024 )
config/amount = 12
config/lifetime = 1.0
config/time_scale = 4.0
config/explosiveness = 0.7
params/direction = 20.0
params/spread = 100.0
params/linear_velocity = 5.0
params/spin_velocity = 0.0
params/orbit_velocity = 0.0
params/gravity_direction = 0.0
params/gravity_strength = 4.0
params/radial_accel = 0.0
params/tangential_accel = 0.0
params/damping = 0.0
params/initial_angle = 0.0
params/initial_size = 1.0
params/final_size = 1.0
params/hue_variation = 0.0
params/anim_speed_scale = 1.0
params/anim_initial_pos = 0.0
color/color = Color( 1, 0.765015, 0.140625, 1 )