From e76a6467e49c7a946ef9d1ed8cdfd7e117c2b3a0 Mon Sep 17 00:00:00 2001 From: Zsolt Donca Date: Wed, 3 Mar 2021 21:21:53 +0200 Subject: [PATCH] Simplified the avg_frames_per_sec formula --- src/screencast/fps_limit.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/screencast/fps_limit.c b/src/screencast/fps_limit.c index dad1b70e..e24b819e 100644 --- a/src/screencast/fps_limit.c +++ b/src/screencast/fps_limit.c @@ -61,8 +61,7 @@ void measure_fps(struct fps_limit_state *state, struct timespec *now) { return; } - double avg_delay_sec = elapsed_sec / state->fps_frame_count; - double avg_frames_per_sec = 1.0 / avg_delay_sec; + double avg_frames_per_sec = state->fps_frame_count / elapsed_sec; logprint(DEBUG, "fps_limit: average FPS in the last %0.0f seconds: %0.2f", FPS_MEASURE_PERIOD_SEC, avg_frames_per_sec);