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Number of instances > 65536 = no rendering #4

@paulfielding9

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@paulfielding9

Hi,

This is a great project, thanks for sharing it. Quick question:

On an AMD RX 480 everything works fine until I crank the number of instances up past 65536 (using the drop down menu in Example.cs inspector). If I do this, it starts to render (a few spheres show when I hit play) and then no instances appear in the following frames.

Is this an issue you're aware of or come across?

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