-
-
Notifications
You must be signed in to change notification settings - Fork 23
/
Copy pathServer.csproj
executable file
·32 lines (28 loc) · 1.25 KB
/
Server.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CommandLineParser" Version="2.9.1" />
<PackageReference Include="FrameRateTask" Version="1.2.0" />
<PackageReference Include="Google.Protobuf" Version="3.30.1" />
<PackageReference Include="Grpc" Version="2.46.6" />
<PackageReference Include="Grpc.Core" Version="2.46.6" />
<PackageReference Include="Grpc.Tools" Version="2.63.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\dependency\proto\Protos.csproj" />
<ProjectReference Include="..\..\playback\Playback\Playback.csproj" />
<ProjectReference Include="..\GameClass\GameClass.csproj" />
<ProjectReference Include="..\GameEngine\GameEngine.csproj" />
<ProjectReference Include="..\Gaming\Gaming.csproj" />
<ProjectReference Include="..\Preparation\Preparation.csproj" />
</ItemGroup>
</Project>